![]() In some cases, this means a formal alliance: they send a delegation to Earth and you can build their race's ships at the Starbase. Some of the aliens you encounter can be convinced to help you. The rest of this walkthrough consists of instructions for intermediate objectives, including acquiring items, forming alliances with other races, and instigating various events. After you have defeated the Avenger, Hayes will arrange to configure the Starbase to maintain and upgrade your ship.Īt this point, the linear portion of the game is over.HINT: Fighting Hints can provide suggestions on dealing with space combat. When you get back to Earth and talk to Hayes, you will be interrupted by an Ilwrath Avenger, which attacks your ship.Scanning the moon, you will notice that the "Energy" scan has detected something.Take the radioactives back the Starbase and give them to Commander Hayes.As you acquire more RU (Resource Units) and better technology from Melnorme, you will be able to make it faster, better at turning, and stronger in combat. At the beginning of the game your ship is really slow at first. HINT: The trip to Mercury is a bit tedious. HINT: Lander Hints can provide more suggestions on gathering resources using the lander. HINT: Radioactive materials can also be found on the moons of Jupiter, which are less dangerous than Mercury. If the Lander is destroyed, you can go back to Earth and get another from Hayes. Mercury is inhospitable, so it is advisable to land near the minerals and return to the ship (use the escape or secondary fire key) as soon as you have acquired the radioactives. Go to Mercury, scan it and dispatch a Lander to collect the radioactive (orange) minerals.Upon reaching the station, you can make contact with Hayes, who will tell you that the station needs radioactive minerals and that you can find them on Mercury. When you approach, a drone will fly out and converse with you. In addition to the Moon, there is a space station orbiting the Earth. You will find Earth (the third planet) surrounded by a red shield.Upon first starting the game, you will be at the edge of our solar system, called Sol. The story can drive itself without needing too much slow planet-by-planet exploration, and it can be more satisfying to make progress without referring to outside sources like this guide. HINT: If you want to depend as little as possible on this walkthrough, keep a notebook (a single sheet of paper is not remotely enough) to record what you learn from the people you talk to. It shows the in-game date of the save, the position of your ship and other information to help you choose your load point more easily. If you use a lot of saves, be sure to familiarize yourself with the interface for selecting which one to load. Keeping multiple saves will let you go further back if you make a mistake without realizing it. Plot spoilers have been kept to a minimum, in hopes that the game will be able to reveal itself to you as the creators intended. But this is not a step-by-step guide to beating The Ur-Quan Masters. If you don't know what you need to do to advance the plot, if you're missing some critical piece of information, you can probably find it here. This walkthrough is structured to reflect that aspect of the game. Instead, multiple plot lines advance simultaneously (some of them entirely without the player's intervention). forumlist td.forum_title a.For a linear game, the structure of a walkthrough is simple: it consists of step-by-step instructions. * Forum formatting (by -Algorithm & -Splaka) */īackground: url(/images/4/4e/Forum_new.gif) center left no-repeat * Giving headers and TOC a little extra space */ * Mark redirects in Special:Allpages and Special:Watchlist */ * Font url('/load.php?articles=MediaWiki:Base.css|MediaWiki:Otaku.css|MediaWiki:Wiki_Staff.css|MediaWiki:Navbox.css|MediaWiki:Portal.css&only=styles&mode=articles&action=purge') ![]() /***** CSS placed here will be applied to all skins on the entire site.
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